Scorpibot

Was my first attempt to integrate a neural network into a sculpture.


The sculpture's neural network is implemented in hardware, as wires and transistors, instead of in software as neural networks are often built.


The Scorpibot is about 6 feet tall and has a black rubbery skin and a fiberglass shell. The piece uses infrared and touch to receive information about the outside world.


The Scorpibot moves around by using a thread system like the ones seen on the military tanks everyone is familiar with. The tank base sprouts a long and fierce-looking vertical stem tipped with a single hinged claw. The claw twitches and moves up and down if the artwork becomes agitated.


Considering the simplicity of its brain, this robo-sculpture was able to manifest quite surprising behaviors.

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